Skip to content
HSR-BUILD.COM

Honkai: Star Rail

Best teams: team comps for every Main DPS | Honkai: Star Rail teams

34 teams — four slots, the role each one fills, and replacements for every slot.

Team compositions for Honkai: Star Rail, updated for version 4.4. Every card is built around one carry; the premise says what the four characters do together, and each slot lists who can stand in. For the Light Cones and Relics behind a slot, open the character’s build; for who to build first, the tier list.

Off-meta teams

10 teams

Older carries and narrower archetypes, with the supports that still make them work.

Teams FAQ

How do I read a team card?
The card is named after the character it is built around, who takes the first slot. Each of the four slots names what that character is doing in this team — not their general role — and the small icons under a slot are the characters who can take it instead, best first.
What does the one-line premise cover?
The mechanic the four share — Break, follow-up attacks, damage over time, a memosprite — and the role each slot fills. It does not cover turn order, Skill Point economy or Eidolon thresholds: a team can be mechanically right and still starve itself of Skill Points. The character pages carry that.
Why are some teams off-meta?
Because the carry has been overtaken in Memory of Chaos and Apocalyptic Shadow, not because the team stopped working. An off-meta team with the listed supports still clears; it clears more slowly than a popular one with the same investment.