
Dance at Sunset
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
582
Lv 1 · 26
DEF · Lv 80
463
Lv 1 · 21
Passive — Deeply Engrossed
The same passive at each superimposition. Numbers are the game’s own.
Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 36%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 36%.
Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 42%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 42%.
Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 48%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 48%.
Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 54%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 54%.
Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 60%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 60%.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
582Lv 80
Lv 1 · 26×22.4 from Lv 1
Base DEF
463Lv 80
Lv 1 · 21×22.0 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Artifex's Module ×85,000Credits
- Lv 40
Artifex's Module ×12
Borisin Teeth ×410,000Credits
- Lv 50
Artifex's Cogwheel ×8
Lupitoxin Sawteeth ×420,000Credits
- Lv 60
Artifex's Cogwheel ×12
Lupitoxin Sawteeth ×850,000Credits
- Lv 70
Artifex's Gyreheart ×6
Moon Rage Fang ×5100,000Credits
- Lv 80
Artifex's Gyreheart ×8
Moon Rage Fang ×10200,000Credits
Total to level 80
385,000 Credits
Artifex's Gyreheart ×14
Moon Rage Fang ×15
Artifex's Cogwheel ×20
Lupitoxin Sawteeth ×12
Artifex's Module ×20
Borisin Teeth ×4Lore
In the resplendent twilight, a swift figure darts across the rooftops. "Lili, Guoguo, let's see who makes it to the finish line first!" Scaling the eaves, evading the guards, swaying with the wind, the girl moves like a nimble critter, chasing the last sliver of sunlight. The warm evening breeze caresses her face, and the setting sun bathes the cat in a kaleidoscope of colors. "You guys won!" She declares, wiping sweat from her brow and cradling the cat in her arms. Amidst a rising galaxy of stars, her unguarded smile dissolves into a bloom of innocence, akin to the layered twilight hues adrift in the sky.
Dance at Sunset FAQ
- What are Dance at Sunset's stats at level 80?
- 1058 HP, 582 ATK and 463 DEF. At level 1 it starts at 48 HP, 26 ATK, 21 DEF.
- What does Dance at Sunset's passive do at S5?
- Deeply Engrossed: Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 60%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 60%.
- What does it cost to ascend Dance at Sunset to level 80?
- 385,000 Credits plus 14× Artifex's Gyreheart, 15× Moon Rage Fang, 20× Artifex's Cogwheel, 12× Lupitoxin Sawteeth and more. The ascension table lists every step.