
Eternal Calculus
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
529
Lv 1 · 24
DEF · Lv 80
397
Lv 1 · 18
Passive — Boundless Thought
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Increases the wearer's ATK by 9%. After using an attack, for each enemy target hit, additionally increases ATK by 5%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 10%, lasting for 1 turn(s).
Increases the wearer's ATK by 10%. After using an attack, for each enemy target hit, additionally increases ATK by 6%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 12%, lasting for 1 turn(s).
Increases the wearer's ATK by 11%. After using an attack, for each enemy target hit, additionally increases ATK by 7%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 14%, lasting for 1 turn(s).
Increases the wearer's ATK by 12%. After using an attack, for each enemy target hit, additionally increases ATK by 8%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 16%, lasting for 1 turn(s).
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
529Lv 80
Lv 1 · 24×22.0 from Lv 1
Base DEF
397Lv 80
Lv 1 · 18×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Extinguished Core ×85,000Credits
- Lv 40
Extinguished Core ×12
Rough Sketch ×410,000Credits
- Lv 50
Dynamic Outlining ×4
Glimmering Core ×820,000Credits
- Lv 60
Dynamic Outlining ×8
Glimmering Core ×1250,000Credits
- Lv 70
Exquisite Colored Draft ×5
Squirming Core ×6100,000Credits
- Lv 80
Exquisite Colored Draft ×10
Squirming Core ×8200,000Credits
Total to level 80
385,000 Credits
Exquisite Colored Draft ×15
Squirming Core ×14
Dynamic Outlining ×12
Glimmering Core ×20
Extinguished Core ×20
Rough Sketch ×4Lore
Eternally suspended in the void, Streams of shimmering data flood into THEIR mind. Turning all things past and future into symbols, THEY deduce the end from the beginning. Knowledge, answers, truths... In the mist of information, a brilliant light arises, And everything becomes clear to THEM.
Eternal Calculus FAQ
- What are Eternal Calculus's stats at level 80?
- 1058 HP, 529 ATK and 397 DEF. At level 1 it starts at 48 HP, 24 ATK, 18 DEF.
- What does Eternal Calculus's passive do at S5?
- Boundless Thought: Increases the wearer's ATK by 12%. After using an attack, for each enemy target hit, additionally increases ATK by 8%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 16%, lasting for 1 turn(s).
- What does it cost to ascend Eternal Calculus to level 80?
- 385,000 Credits plus 15× Exquisite Colored Draft, 14× Squirming Core, 12× Dynamic Outlining, 20× Glimmering Core and more. The ascension table lists every step.