
If Time Were a Flower
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1270
Lv 1 · 58
ATK · Lv 80
529
Lv 1 · 24
DEF · Lv 80
397
Lv 1 · 18
Passive — Aspiration
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's CRIT DMG by 36%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 48%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Increases the wearer's CRIT DMG by 42%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 60%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Increases the wearer's CRIT DMG by 48%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 72%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Increases the wearer's CRIT DMG by 54%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 84%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Increases the wearer's CRIT DMG by 60%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 96%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1270Lv 80
Lv 1 · 58×21.9 from Lv 1
Base ATK
529Lv 80
Lv 1 · 24×22.0 from Lv 1
Base DEF
397Lv 80
Lv 1 · 18×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Fear-Stomped Flesh ×85,000Credits
- Lv 40
Fear-Stomped Flesh ×12
Firmament Note ×410,000Credits
- Lv 50
Celestial Section ×4
Courage-Torn Chest ×820,000Credits
- Lv 60
Celestial Section ×8
Courage-Torn Chest ×1250,000Credits
- Lv 70
Glory-Aspersed Torso ×6
Heavenly Melody ×5100,000Credits
- Lv 80
Glory-Aspersed Torso ×8
Heavenly Melody ×10200,000Credits
Total to level 80
385,000 Credits
Glory-Aspersed Torso ×14
Heavenly Melody ×15
Celestial Section ×12
Courage-Torn Chest ×20
Fear-Stomped Flesh ×20
Firmament Note ×4Lore
"Mama, I want to hear another story!" "My sweet girl, how about a story about time?" "Time... what is it?" "Time, my dear, is like a flower." "Like the dandelions blooming in the fields?" "Yes, just like dandelions. Time grows, blossoms, and bears fruit. We call its petals 'moments.'" "And then what happens?" "Then, it withers into a thousand pieces, leaving seeds that drift everywhere..." "Mama, does that mean it becomes the 'future'?" "Guess what it turns into after that?" "It turns into so many flowers, blooming into a vibrant sea of blossoms, right?" The mother didn't have time to answer as the sunlight from the window warmed the girl's face. That gentle figure vanished once more into her dream. She opened her eyes— "If time were a flower..." she murmured. "It would surely become a sea of flowers," said the serene girl. "Of course it would!" Exclaimed the playful girl, cheering at her masterpiece.
If Time Were a Flower FAQ
- What are If Time Were a Flower's stats at level 80?
- 1270 HP, 529 ATK and 397 DEF. At level 1 it starts at 58 HP, 24 ATK, 18 DEF.
- What does If Time Were a Flower's passive do at S5?
- Aspiration: Increases the wearer's CRIT DMG by 60%. After the wearer launches Follow-Up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 96%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
- What does it cost to ascend If Time Were a Flower to level 80?
- 385,000 Credits plus 14× Glory-Aspersed Torso, 15× Heavenly Melody, 12× Celestial Section, 20× Courage-Torn Chest and more. The ascension table lists every step.