
Inherently Unjust Destiny
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
423
Lv 1 · 19
DEF · Lv 80
662
Lv 1 · 30
Passive — All-In
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's DEF by 40%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 40%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 100% base chance to increase the DMG taken by the attacked enemy target by 10.0%, lasting for 2 turn(s).
Increases the wearer's DEF by 46%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 46%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 115% base chance to increase the DMG taken by the attacked enemy target by 11.5%, lasting for 2 turn(s).
Increases the wearer's DEF by 52%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 52%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 130% base chance to increase the DMG taken by the attacked enemy target by 13.0%, lasting for 2 turn(s).
Increases the wearer's DEF by 58%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 58%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 145% base chance to increase the DMG taken by the attacked enemy target by 14.5%, lasting for 2 turn(s).
Increases the wearer's DEF by 64%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 64%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 160% base chance to increase the DMG taken by the attacked enemy target by 16.0%, lasting for 2 turn(s).
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
423Lv 80
Lv 1 · 19×22.3 from Lv 1
Base DEF
662Lv 80
Lv 1 · 30×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Tatters of Thought ×85,000Credits
- Lv 40
Scattered Stardust ×4
Tatters of Thought ×1210,000Credits
- Lv 50
Crystal Meteorites ×4
Fragments of Impression ×820,000Credits
- Lv 60
Crystal Meteorites ×8
Fragments of Impression ×1250,000Credits
- Lv 70
Divine Amber ×5
Shards of Desires ×6100,000Credits
- Lv 80
Divine Amber ×10
Shards of Desires ×8200,000Credits
Total to level 80
385,000 Credits
Divine Amber ×15
Shards of Desires ×14
Crystal Meteorites ×12
Fragments of Impression ×20
Scattered Stardust ×4
Tatters of Thought ×20Who wants it
Characters whose derived build reaches for this Light Cone. Ranked on the Path it belongs to and its passive text against what the kit multiplies.
Lore
With the final card revealed, despondency, rage, acceptance, and sangfroid... A cascade of emotions drops onto the faces of his opponents. "Now that we're all here, why don't we spice things up a bit?" He puts in all his chips. Those who have cut their losses leave the table, cursing profanities and secretly hoping that he would lose. Victories, reputation, fortune... He cares not for any of that. Instead, he's enthralled only by those moments that make his very life quiver — After all, hell is but one choice away from heaven. The chips are cast, sorrow fills the air, and the illusory sense of satisfaction dissipates in an instant when the dust finally settles. "All or nothing, I have not the luxury of choice..."
Inherently Unjust Destiny FAQ
- What are Inherently Unjust Destiny's stats at level 80?
- 1058 HP, 423 ATK and 662 DEF. At level 1 it starts at 48 HP, 19 ATK, 30 DEF.
- What does Inherently Unjust Destiny's passive do at S5?
- All-In: Increases the wearer's DEF by 64%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 64%, lasting for 2 turn(s). When the wearer's Follow-Up ATK hits an enemy target, there is a 160% base chance to increase the DMG taken by the attacked enemy target by 16.0%, lasting for 2 turn(s).
- What does it cost to ascend Inherently Unjust Destiny to level 80?
- 385,000 Credits plus 15× Divine Amber, 14× Shards of Desires, 12× Crystal Meteorites, 20× Fragments of Impression and more. The ascension table lists every step.




