
It's Showtime
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
476
Lv 1 · 22
DEF · Lv 80
265
Lv 1 · 12
Passive — Self-Amusement
The same passive at each superimposition. Numbers are the game’s own.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 6%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 20%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 7%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 24%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 8%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 28%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 9%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 32%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 10%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 36%.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
476Lv 80
Lv 1 · 22×21.6 from Lv 1
Base DEF
265Lv 80
Lv 1 · 12×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Extinguished Core ×54,000Credits
- Lv 40
Extinguished Core ×10
Fiery Spirit ×38,000Credits
- Lv 50
Glimmering Core ×6
Starfire Essence ×316,000Credits
- Lv 60
Glimmering Core ×9
Starfire Essence ×640,000Credits
- Lv 70
Heaven Incinerator ×4
Squirming Core ×580,000Credits
- Lv 80
Heaven Incinerator ×8
Squirming Core ×7160,000Credits
Total to level 80
308,000 Credits
Heaven Incinerator ×12
Squirming Core ×12
Glimmering Core ×15
Starfire Essence ×9
Extinguished Core ×15
Fiery Spirit ×3Lore
—Who witnessed his death? —Me! I spied it with my little eyes! —Who took his blood? —Me! I seized it with my little saucer! —Who dug his grave? —Me! I did it with my chisel and shovel! The sage schemes exhaustedly, the king lusts insatiably, the hero prides falsely — only the Fool laughs perpetually "Now, let us welcome Ms. Sparkle to bring us the performance of the year — Penacony's Night of Fright!"
It's Showtime FAQ
- What are It's Showtime's stats at level 80?
- 1058 HP, 476 ATK and 265 DEF. At level 1 it starts at 48 HP, 22 ATK, 12 DEF.
- What does It's Showtime's passive do at S5?
- Self-Amusement: When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 10%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 36%.
- What does it cost to ascend It's Showtime to level 80?
- 308,000 Credits plus 12× Heaven Incinerator, 12× Squirming Core, 15× Glimmering Core, 9× Starfire Essence and more. The ascension table lists every step.