
Race to the Horizon
Light Cone stats · Honkai: Star Rail
HP · Lv 80
847
Lv 1 · 38
ATK · Lv 80
476
Lv 1 · 22
DEF · Lv 80
397
Lv 1 · 18
Passive — Overtake
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's ATK by 12%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 3.0% for 2 turn(s). This effect can stack up to 10 times.
Increases the wearer's ATK by 15%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 3.5% for 2 turn(s). This effect can stack up to 10 times.
Increases the wearer's ATK by 18%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 4.0% for 2 turn(s). This effect can stack up to 10 times.
Increases the wearer's ATK by 21%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 4.5% for 2 turn(s). This effect can stack up to 10 times.
Increases the wearer's ATK by 24%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 5.0% for 2 turn(s). This effect can stack up to 10 times.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
847Lv 80
Lv 1 · 38×22.3 from Lv 1
Base ATK
476Lv 80
Lv 1 · 22×21.6 from Lv 1
Base DEF
397Lv 80
Lv 1 · 18×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Whimsy Wax ×54,000Credits
- Lv 40
Meteoric Bullet ×3
Whimsy Wax ×108,000Credits
- Lv 50
Destined Expiration ×3
Dreamweave Steel ×616,000Credits
- Lv 60
Destined Expiration ×6
Dreamweave Steel ×940,000Credits
- Lv 70
Countertemporal Shot ×4
Lucid Awl ×580,000Credits
- Lv 80
Countertemporal Shot ×8
Lucid Awl ×7160,000Credits
Total to level 80
308,000 Credits
Countertemporal Shot ×12
Lucid Awl ×12
Destined Expiration ×9
Dreamweave Steel ×15
Meteoric Bullet ×3
Whimsy Wax ×15Lore
"Team Trailblazer takes the lead! The finish line is within reach. Can Team Trailblazer clinch the final victory?" On the highly anticipated track, the roar of engines and the cheers of the crowd intertwine. "Keep up this speed and charge straight ahead! Baseball Raccoon, you can do this!" An inner voice cheers them on, firm and resolute. In the instant before breaking through the finish line, the heartbeat, the wind, the deafening voices, and the sound of the acceleration reach a synchronized frequency, fading into silence. And in the racer's eyes, all that remains is a vast track leading to the sky. Suddenly, thunderous applause and celebratory cannons erupt. "I... won! Team Trailblazer won!" As the afterglow of the setting sun spills across the edge of the horizon, the euphoria of victory has arrived.
Race to the Horizon FAQ
- What are Race to the Horizon's stats at level 80?
- 847 HP, 476 ATK and 397 DEF. At level 1 it starts at 38 HP, 22 ATK, 18 DEF.
- What does Race to the Horizon's passive do at S5?
- Overtake: Increases the wearer's ATK by 24%. After the wearer uses Follow-Up ATK, increases their CRIT DMG by 5.0% for 2 turn(s). This effect can stack up to 10 times.
- What does it cost to ascend Race to the Horizon to level 80?
- 308,000 Credits plus 12× Countertemporal Shot, 12× Lucid Awl, 9× Destined Expiration, 15× Dreamweave Steel and more. The ascension table lists every step.