
Rise and Sing
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1164
Lv 1 · 53
ATK · Lv 80
582
Lv 1 · 26
DEF · Lv 80
397
Lv 1 · 18
Passive — Improvisation
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's Max HP by 30%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 30% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 20%.
Increases the wearer's Max HP by 38%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 33% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 25%.
Increases the wearer's Max HP by 45%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 35% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 30%.
Increases the wearer's Max HP by 53%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 38% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 35%.
Increases the wearer's Max HP by 60%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 40% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 40%.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1164Lv 80
Lv 1 · 53×22.0 from Lv 1
Base ATK
582Lv 80
Lv 1 · 26×22.4 from Lv 1
Base DEF
397Lv 80
Lv 1 · 18×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Dream Collection Component ×85,000Credits
- Lv 40
Bīja of Consciousness ×4
Dream Collection Component ×1210,000Credits
- Lv 50
Dream Flow Valve ×8
Seedling of Manas ×420,000Credits
- Lv 60
Dream Flow Valve ×12
Seedling of Manas ×850,000Credits
- Lv 70
Dream Making Engine ×6
Flower of Ālaya ×5100,000Credits
- Lv 80
Dream Making Engine ×8
Flower of Ālaya ×10200,000Credits
Total to level 80
385,000 Credits
Dream Making Engine ×14
Flower of Ālaya ×15
Dream Flow Valve ×20
Seedling of Manas ×12
Bīja of Consciousness ×4
Dream Collection Component ×20Who wants it
Characters whose derived build reaches for this Light Cone. Ranked on the Path it belongs to and its passive text against what the kit multiplies.
Lore
Seawater washes over her ankles, sea foam shattering beneath the moonlight. During a rare break from filming, the young girl accepted an invitation to the beach to attend a small campfire gathering. The fire's light stretches out the children's shadows, their little faces painted with confusion. "I don't know how to sing," "I don't sing well," "I'm too scared to sing." The children look up at her as they ask timidly: "Miss Robin, what should we do?" She smiles gently, her fingertips lightly touching the strings in lieu of an answer. "Come, follow my lead." The sea breeze seemed to drown out the first strum, but the second tune takes on a shape of its own. As the waves crash against the shore and the lights flicker, she parts her lips and sings softly, pouring out the clear, sunny sky from within her heart. "When you don't know how to sing, just listen to the melody in your own hearts." At first, the notes are scattered, but gradually an outline of a melody forms, and that outline is breathed into life. She sings, and they sing, until the summer breeze brushes past. "Listen, this is the song in our hearts. It has always been there, waiting to be heard." She hears it, and so, she gently offers this blessing: "Rise and sing, then spread your wings and take flight."
Rise and Sing FAQ
- What are Rise and Sing's stats at level 80?
- 1164 HP, 582 ATK and 397 DEF. At level 1 it starts at 53 HP, 26 ATK, 18 DEF.
- What does Rise and Sing's passive do at S5?
- Improvisation: Increases the wearer's Max HP by 60%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 40% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 40%.
- What does it cost to ascend Rise and Sing to level 80?
- 385,000 Credits plus 14× Dream Making Engine, 15× Flower of Ālaya, 20× Dream Flow Valve, 12× Seedling of Manas and more. The ascension table lists every step.





