
Texture of Memories
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
423
Lv 1 · 19
DEF · Lv 80
529
Lv 1 · 24
Passive — Treasure
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's Effect RES by 8%. If the wearer is attacked and has no Shield, they gain a Shield equal to 16% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12%.
Increases the wearer's Effect RES by 10%. If the wearer is attacked and has no Shield, they gain a Shield equal to 20% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 15%.
Increases the wearer's Effect RES by 12%. If the wearer is attacked and has no Shield, they gain a Shield equal to 24% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 18%.
Increases the wearer's Effect RES by 14%. If the wearer is attacked and has no Shield, they gain a Shield equal to 28% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 21%.
Increases the wearer's Effect RES by 16%. If the wearer is attacked and has no Shield, they gain a Shield equal to 32% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 24%.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
423Lv 80
Lv 1 · 19×22.3 from Lv 1
Base DEF
529Lv 80
Lv 1 · 24×22.0 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Extinguished Core ×85,000Credits
- Lv 40
Endurance of Bronze ×4
Extinguished Core ×1210,000Credits
- Lv 50
Glimmering Core ×8
Oath of Steel ×420,000Credits
- Lv 60
Glimmering Core ×12
Oath of Steel ×850,000Credits
- Lv 70
Safeguard of Amber ×5
Squirming Core ×6100,000Credits
- Lv 80
Safeguard of Amber ×10
Squirming Core ×8200,000Credits
Total to level 80
385,000 Credits
Safeguard of Amber ×15
Squirming Core ×14
Glimmering Core ×20
Oath of Steel ×12
Endurance of Bronze ×4
Extinguished Core ×20Who wants it
Characters whose derived build reaches for this Light Cone. Ranked on the Path it belongs to and its passive text against what the kit multiplies.
Lore
The universe is like a wasteland filled with rubbish, where occasional treasures lie undiscovered. THEY sift through the cracks of yesterday, seeking seeds of memory. ...If a new life is to be born, its seed has to be dead. Precious stones of pink, blue, and white are brought forth, twinkling gently in THEIR seed plot, even though the universe holds onto its enigmatic silence.
Texture of Memories FAQ
- What are Texture of Memories's stats at level 80?
- 1058 HP, 423 ATK and 529 DEF. At level 1 it starts at 48 HP, 19 ATK, 24 DEF.
- What does Texture of Memories's passive do at S5?
- Treasure: Increases the wearer's Effect RES by 16%. If the wearer is attacked and has no Shield, they gain a Shield equal to 32% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 24%.
- What does it cost to ascend Texture of Memories to level 80?
- 385,000 Credits plus 15× Safeguard of Amber, 14× Squirming Core, 20× Glimmering Core, 12× Oath of Steel and more. The ascension table lists every step.

