
Whereabouts Should Dreams Rest
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1164
Lv 1 · 53
ATK · Lv 80
476
Lv 1 · 22
DEF · Lv 80
529
Lv 1 · 24
Passive — Metamorphosis
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Increases the wearer's Break Effect by 70%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 28.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Increases the wearer's Break Effect by 80%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 32.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Increases the wearer's Break Effect by 90%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 36.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Increases the wearer's Break Effect by 100%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 40.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1164Lv 80
Lv 1 · 53×22.0 from Lv 1
Base ATK
476Lv 80
Lv 1 · 22×21.6 from Lv 1
Base DEF
529Lv 80
Lv 1 · 24×22.0 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Tatters of Thought ×85,000Credits
- Lv 40
Borisin Teeth ×4
Tatters of Thought ×1210,000Credits
- Lv 50
Fragments of Impression ×8
Lupitoxin Sawteeth ×420,000Credits
- Lv 60
Fragments of Impression ×12
Lupitoxin Sawteeth ×850,000Credits
- Lv 70
Moon Rage Fang ×5
Shards of Desires ×6100,000Credits
- Lv 80
Moon Rage Fang ×10
Shards of Desires ×8200,000Credits
Total to level 80
385,000 Credits
Moon Rage Fang ×15
Shards of Desires ×14
Fragments of Impression ×20
Lupitoxin Sawteeth ×12
Borisin Teeth ×4
Tatters of Thought ×20Lore
This is the edge of the Asdana system. The ocean of memoria roars with mountainous waves and she, like a singular tiny spark, may be doused at any moment in the storm. "For one who cannot dream to enter the Synesthesia Dreamscape, they would have to pay a price comparable to death." She can still hear her companions' concerned voices next to her ears. She takes a deep breath and dives into the Memory Zone. As the vessel silently sinks into the depth of the Memory Zone, small pinpricks of firefly lights dissipate from the cracks and are then immediately swallowed up by the endless darkness. "Wherefore do you hurtle unto death?" In the ocean of memoria that grows deeper and deeper, the weak light emitted by the Memory Zone creatures are like faraway eyes that nonchalantly glance at her. Dreams remained too distant for her. She gazes emptily out at the boundless darkness, her body and soul having reached the breakdown threshold long ago under the heavy pressure of memoria. Though she realizes her consciousness is gradually fading, only those remaining memories are playing over and over in her brain — The Swarm that covered the sky tore through the frontline defenses as she flew towards the Swarm while enveloped in fire. The charred ash of the Swarm faded like snow, under which lies the pitch-black carcasses of the knights. She didn't even have the time to take a bouquet and offer her final acknowledgement to knights, who were dying one after another. Their lives bloomed in the blink of an eye and went out equally fleetingly. Like a string of genetic code, they never possessed names and only had numbers allotted instead. "Wherefore do you live?" In the deathly silence, like flames dissolving in the sea, she is reduced to a singular spot of fire and unendingly progresses towards the light... She opens her eyes after what seems to be forever. She sees the "future" looking like a pearl, radiating with a soft and vague light. Tears stream down her face — "I do it to find... my own 'dream'..."
Whereabouts Should Dreams Rest FAQ
- What are Whereabouts Should Dreams Rest's stats at level 80?
- 1164 HP, 476 ATK and 529 DEF. At level 1 it starts at 53 HP, 22 ATK, 24 DEF.
- What does Whereabouts Should Dreams Rest's passive do at S5?
- Metamorphosis: Increases the wearer's Break Effect by 100%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 40.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
- What does it cost to ascend Whereabouts Should Dreams Rest to level 80?
- 385,000 Credits plus 15× Moon Rage Fang, 14× Shards of Desires, 20× Fragments of Impression, 12× Lupitoxin Sawteeth and more. The ascension table lists every step.