The Herta team
Ice · EruditionPlays Harmony bufferTwo Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.

Amphoreus
Build guide · Honkai: Star Rail
English voice: Hayden Daviau
The best Tribbie build in Honkai: Star Rail (Version 4.4) is If Time Were a Flower with Poet of Mourning Collapse. Updated August 28, 2026
#1
Skill = Ultimate
Max first
#2
Talent
Then
#3
Basic
Next
Major traces, best first: Pebble at Crossroads? (A6) > Lamb Outside the Wall... (A2) > Glass Ball with Wings! (A4)
While the Zone lasts and after ally targets attack enemies, additionally deals True DMG equal to 24% of the total DMG of this attack to targets that have been dealt Additional DMG by the Zone.
The Additional DMG dealt by the Zone increases to 120% of the original DMG. When the Zone deals Additional DMG, further deals 1 instance(s) of Additional DMG.
While "Numinosity" lasts, the DMG dealt by all allies ignores 18% of the target's DEF.
After Tribbie uses Ultimate, launches her Talent's Follow-Up ATK against all enemies. The DMG dealt by Talent's Follow-Up ATK increases by 729%.
Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.
Castorice pays HP for her memosprite, so the line-up pairs a healer who profits from that with two Harmony units that raise the memosprite’s own damage.
A Remembrance carry whose memosprite takes the turns, with two Harmony units feeding it action advance and a healer covering the HP it costs.
A Destruction carry who wants raw multipliers rather than a mechanic, so the two support slots are whichever Harmony units buff hardest and the last is a healer.
Mydei spends his own HP to attack, which turns a healer from a safety net into the thing that keeps the rotation running.
He taunts, spends his own HP for a Zone that shreds DEF, and scales on Max HP — a carry that needs a healer more than it needs a second buffer.
Honkai: Star Rail 5★ Quantum Harmony Support
If Time Were a Flower tops the light cone ranking for Tribbie, at 139.21% relative damage at S1, ahead of Dance! Dance! Dance!, Memories of the Past and Meshing Cogs. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run Poet of Mourning Collapse on Tribbie, with Longevous Disciple and Scholar Lost in Erudition behind it. The planar ornament is Bone Collection's Serene Demesne. Main stats are CRIT Rate = CRIT DMG body, HP% > Speed feet, HP% > Quantum DMG sphere, Energy Regen Rate > HP% rope. Roll substats in the order SPD (Until desired breakpoint and only if playing Fast Tribbie) > CRIT RATE = CRIT DMG > HP%.
Trace priority is Skill = Ultimate > Talent > Basic. The Ultimate costs 120 energy, which is what an Energy Regeneration Rate target has to clear.
Tribbie plays Harmony buffer in the The Herta team, alongside The Herta, Herta and Lingsha.
Deals Quantum DMG equal to 30% of Tribbie's Max HP to one designated enemy. Deals Quantum DMG equal to 15% of Tribbie's Max HP to adjacent targets.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 15% | 18% | 21% | 24% | 27% | 30% | 33% | 36% | 39% | 42% |
| Adjacent DMG | 8% | 9% | 11% | 12% | 14% | 15% | 17% | 18% | 20% | 21% |
Gains "Numinosity," lasting for 3 turn(s). This duration decreases by 1 at the start of this unit's every turn. While Tribbie has "Numinosity," increases all ally targets' All-Type RES PEN by 24.0%.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bonus | 12.0% | 13.2% | 14.4% | 15.6% | 16.8% | 18.0% | 19.5% | 21.0% | 22.5% | 24.0% | 25.2% | 26.4% | 27.6% | 28.8% | 30.0% |
Activates a Zone and deals Quantum DMG equal to 30% of Tribbie's Max HP to all enemies. While the Zone lasts, increases enemy targets' DMG taken by 30.0%. After an ally target attacks, for every 1 target hit, deals 1 instance of Quantum Additional DMG equal to 12.0% of Tribbie's Max HP to the target that has the highest HP among the hit targets. The Zone lasts for 2 turn(s). This duration decreases by 1 at the start of this unit's every turn.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 15% | 17% | 18% | 20% | 21% | 23% | 24% | 26% | 28% | 30% | 32% | 33% | 35% | 36% | 38% |
| Ultimate DMG | 15.0% | 16.5% | 18.0% | 19.5% | 21.0% | 22.5% | 24.4% | 26.3% | 28.1% | 30.0% | 31.5% | 33.0% | 34.5% | 36.0% | 37.5% |
| Ultimate DMG (2) | 6.0% | 6.6% | 7.2% | 7.8% | 8.4% | 9.0% | 9.8% | 10.5% | 11.3% | 12.0% | 12.6% | 13.2% | 13.8% | 14.4% | 15.0% |
After other ally characters use Ultimate, Tribbie launches Follow-Up ATK, dealing Quantum DMG equal to 18.0% of Tribbie's Max HP to all enemies. This effect triggers up to 1 time per character. When Tribbie uses Ultimate, resets the trigger count for other ally characters. If the target was defeated before the Follow-Up ATK is launched, then launches the Follow-Up ATK against new enemy targets entering the battlefield.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 9.0% | 9.9% | 10.8% | 11.7% | 12.6% | 13.5% | 14.6% | 15.8% | 16.9% | 18.0% | 18.9% | 19.8% | 20.7% | 21.6% | 22.5% |
After using Technique and upon entering battle, obtains "Numinosity," lasting for 3 turn(s).
After using Talent's Follow-Up ATK, increases the DMG dealt by Tribbie by 72%. This effect can stack up to 3 time(s), lasting for 3 turn(s).
While the Zone lasts, Tribbie's Max HP increases by an amount equal to 9% of the sum of all ally characters' Max HP.
At the start of battle, Tribbie regenerates 30 Energy. After other ally targets attack, Tribbie regenerates 1.5 Energy for each target hit.
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
2,265,500
Credits 12 material lines
Ascension to 80
308,000
Credits 4 materials · 6 steps
All 3 abilities maxed
1,957,500
Credits 3× the single-ability bill
Fear-Stomped Flesh ×54,000Credits
Fear-Stomped Flesh ×108,000Credits
Darkveil Moonlight ×3
Courage-Torn Chest ×616,000Credits
Darkveil Moonlight ×7
Courage-Torn Chest ×940,000Credits
Darkveil Moonlight ×20
Glory-Aspersed Torso ×680,000Credits
Darkveil Moonlight ×35
Glory-Aspersed Torso ×9160,000Credits
Total to level 80
308,000 Credits
Darkveil Moonlight ×65
Glory-Aspersed Torso ×15
Courage-Torn Chest ×15
Fear-Stomped Flesh ×15
Fear-Stomped Flesh ×32,500Credits
Fear-Stomped Flesh ×6
Firmament Note ×35,000Credits
Celestial Section ×3
Courage-Torn Chest ×310,000Credits
Celestial Section ×5
Courage-Torn Chest ×420,000Credits
Celestial Section ×7
Courage-Torn Chest ×630,000Credits
Glory-Aspersed Torso ×3
Heavenly Melody ×345,000Credits
Glory-Aspersed Torso ×4
Heavenly Melody ×5
Lost Echo of the Shared Wish ×180,000Credits
Tracks of Destiny ×1
Heavenly Melody ×8
Lost Echo of the Shared Wish ×1160,000Credits
Tracks of Destiny ×1
Heavenly Melody ×14
Lost Echo of the Shared Wish ×1300,000Credits
One ability maxed
652,500 Credits
Tracks of Destiny ×2
Glory-Aspersed Torso ×7
Heavenly Melody ×30
Lost Echo of the Shared Wish ×3
Celestial Section ×15
Courage-Torn Chest ×13
Fear-Stomped Flesh ×9
Firmament Note ×3All 3 abilities maxed
1,957,500 Credits
Tracks of Destiny ×6
Glory-Aspersed Torso ×21
Heavenly Melody ×90
Lost Echo of the Shared Wish ×9
Celestial Section ×45
Courage-Torn Chest ×39
Fear-Stomped Flesh ×27
Firmament Note ×9While the Zone lasts and after ally targets attack enemies, additionally deals True DMG equal to 24% of the total DMG of this attack to targets that have been dealt Additional DMG by the Zone.
The Additional DMG dealt by the Zone increases to 120% of the original DMG. When the Zone deals Additional DMG, further deals 1 instance(s) of Additional DMG.
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
While "Numinosity" lasts, the DMG dealt by all allies ignores 18% of the target's DEF.
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
After Tribbie uses Ultimate, launches her Talent's Follow-Up ATK against all enemies. The DMG dealt by Talent's Follow-Up ATK increases by 729%.