Clara team
Physical · CounterPlays SustainClara counters whoever attacks her, so the Preservation slot is there to make her the target and the follow-up partner is there for the turns she is not hit.

Belobog
Build guide · Honkai: Star Rail
English voice: Elizabeth Maxwell
The best Natasha build in Honkai: Star Rail (Version 4.4) is Night of Fright with Warrior Goddess of Sun and Thunder. Updated August 28, 2026
Focusing on Speed and HP% will make Natasha heal often and give her some bulk.
#1
Ultimate
Max first
#2
Skill
Then
#3
Talent
Next
#4
Basic
Later
Major traces, best first: Soothe > Recuperation > Healer
After being attacked, if the current HP percentage is 30% or lower, heals self for 1 time to restore HP by an amount equal to 15% of Max HP plus 400. This effect can only be triggered 1 time per battle.
When Natasha uses her Ultimate, grant continuous healing for 1 turn(s) to allies whose HP percentage is at 30% or lower. And at the beginning of their turn, their HP is restored by an amount equal to 6% of Natasha's Max HP plus 160.
After being attacked, regenerates 5 extra Energy.
Natasha's Basic ATK additionally deals Physical DMG equal to 40% of her Max HP.
Clara counters whoever attacks her, so the Preservation slot is there to make her the target and the follow-up partner is there for the turns she is not hit.
A 4-star carry whose enhanced Basic ATK eats Skill Points and whose damage is a dice roll — the cheapest full team on this page, and the least consistent.
Himeko follows up whenever an enemy is Broken, which turns the standard-warp Erudition unit into a Break team’s damage dealer at no pull cost.
Honkai: Star Rail 4★ Physical Abundance Sustain
Night of Fright tops the light cone ranking for Natasha at S1, ahead of Time Waits for No One, Post-Op Conversation and Perfect Timing. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run Warrior Goddess of Sun and Thunder on Natasha, with Messenger Traversing Hackerspace and Passerby of Wandering Cloud behind it. The planar ornament is Fleet of the Ageless. Main stats are Outgoing Healing > HP% body, Speed feet, HP% sphere, Energy Regen Rate rope. Roll substats in the order SPD (breakpoint) > HP% > Effect RES = DEF%.
Trace priority is Ultimate > Skill > Talent > Basic. The Ultimate costs 90 energy, which is what an Energy Regeneration Rate target has to clear.
Natasha plays Sustain in the Clara team, alongside Clara, Topaz & Numby and March 7th.
Deals Physical DMG equal to 100% of Natasha's ATK to one designated enemy.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 50% | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% |
Restores a single ally for 10.5% of Natasha's Max HP plus 280. Restores the ally for another 7.2% of Natasha's Max HP plus 192 at the beginning of each turn for 2 turn(s).
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heal | 7.0% | 7.4% | 7.9% | 8.3% | 8.8% | 9.1% | 9.4% | 9.8% | 10.2% | 10.5% | 10.8% | 11.2% | 11.6% | 11.9% | 12.3% |
| Heal (2) | 70 | 112 | 144 | 175 | 196 | 217 | 233 | 249 | 264 | 280 | 296 | 312 | 327 | 343 | 359 |
| Heal (3) | 4.8% | 5.1% | 5.4% | 5.7% | 6.0% | 6.2% | 6.5% | 6.7% | 7.0% | 7.2% | 7.4% | 7.7% | 7.9% | 8.2% | 8.4% |
| Heal (4) | 48 | 77 | 98 | 120 | 134 | 149 | 160 | 170 | 181 | 192 | 203 | 214 | 224 | 235 | 246 |
Heals all allies for 13.8% of Natasha's Max HP plus 368.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heal | 9.2% | 9.8% | 10.3% | 10.9% | 11.5% | 12.0% | 12.4% | 12.9% | 13.3% | 13.8% | 14.3% | 14.7% | 15.2% | 15.6% | 16.1% |
| Heal (2) | 92 | 147 | 189 | 230 | 258 | 285 | 306 | 327 | 347 | 368 | 389 | 409 | 430 | 451 | 472 |
When healing allies with HP percentage at 30% or lower, increases Natasha's Outgoing Healing by 50%. This effect also works on continuous healing.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heal | 25% | 28% | 30% | 33% | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 55% | 57% | 60% | 63% |
Immediately attacks the enemy. After entering battle, deals Physical DMG equal to 80% of Natasha's ATK to a random enemy, with a 100% base chance to Weaken all enemies. While Weakened, enemies deal 30% less DMG to allies for 1 turn(s).
When using Skill, dispels 1 debuff(s) from one designated ally.
Natasha's Outgoing Healing increases by 10%.
Increases the duration of Skill's continuous healing effect for 1 turn(s).
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
1,812,400
Credits 12 material lines
Ascension to 80
246,400
Credits 4 materials · 6 steps
All 3 abilities maxed
1,566,000
Credits 3× the single-ability bill
Ancient Part ×43,200Credits
Ancient Part ×86,400Credits
Broken Teeth of Iron Wolf ×2
Ancient Spindle ×512,800Credits
Broken Teeth of Iron Wolf ×5
Ancient Spindle ×832,000Credits
Ancient Engine ×5
Broken Teeth of Iron Wolf ×1564,000Credits
Ancient Engine ×7
Broken Teeth of Iron Wolf ×28128,000Credits
Total to level 80
246,400 Credits
Ancient Engine ×12
Broken Teeth of Iron Wolf ×50
Ancient Spindle ×13
Ancient Part ×12
Ancient Part ×22,000Credits
Ancient Part ×4
Seed of Abundance ×24,000Credits
Ancient Spindle ×2
Sprout of Life ×28,000Credits
Ancient Spindle ×3
Sprout of Life ×416,000Credits
Ancient Spindle ×5
Sprout of Life ×624,000Credits
Ancient Engine ×2
Flower of Eternity ×236,000Credits
Ancient Engine ×3
Flower of Eternity ×4
Guardian's Lament ×164,000Credits
Flower of Eternity ×6
Guardian's Lament ×1128,000Credits
Tracks of Destiny ×1
Flower of Eternity ×11
Guardian's Lament ×1240,000Credits
One ability maxed
522,000 Credits
Tracks of Destiny ×1
Ancient Engine ×5
Flower of Eternity ×23
Guardian's Lament ×3
Ancient Spindle ×10
Sprout of Life ×12
Ancient Part ×6
Seed of Abundance ×2All 3 abilities maxed
1,566,000 Credits
Tracks of Destiny ×3
Ancient Engine ×15
Flower of Eternity ×69
Guardian's Lament ×9
Ancient Spindle ×30
Sprout of Life ×36
Ancient Part ×18
Seed of Abundance ×6After being attacked, if the current HP percentage is 30% or lower, heals self for 1 time to restore HP by an amount equal to 15% of Max HP plus 400. This effect can only be triggered 1 time per battle.
When Natasha uses her Ultimate, grant continuous healing for 1 turn(s) to allies whose HP percentage is at 30% or lower. And at the beginning of their turn, their HP is restored by an amount equal to 6% of Natasha's Max HP plus 160.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
After being attacked, regenerates 5 extra Energy.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Natasha's Basic ATK additionally deals Physical DMG equal to 40% of her Max HP.